Pervasive games and performances

Have involved a series of collaborations with creative partners to create new forms of art, entertainment and learning that combine mobile and online interaction.

  • In support of City Exploration (bedwell, Schnadelbach, Benford, Rodden, Koleva, Proceedings of CHI 2009) presents a study of the experience Anywhere that allowed participants to explore an urban area, tying together information not normally available, new points of views and interaction embedded into physical places. Guided by unseen, on-the-street performers in an ongoing conversation maintained over mobile phones, they gained access to locative media and staged performances. Our analysis demonstrates how Anywhere produced engaging and uniquely personalised paths through a complex landscape of content, negotiated by the performer-participant pair around various conflicting constraints.
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One thought on “Pervasive games and performances

  1. Pingback: The CHESS Experience | The Interpretation Game

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