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30. Scanners

Reflections on the craft challenges of embedding interactive codes into delicate wooden structures

Carolan Guitar

The team has been living with Carolan for a short while now, giving regular demos to a number of people in different settings and observing what happens when they scan the codes. So, we felt it was time to reflect on the technical aspects of embedding the codes into the guitar and the lessons learned for luthiery, and to summarise as to how well the guitar’s Aestheticodes stand up to being scanned?

Right from the start of this project we knew we were venturing into uncharted waters; by using woods, inlay, engraving and sound holes as part of the codes we only added uncertainty and risk – but that’s all part of the research and of course the fun! We tested as best we could throughout the design and build process as we discussed in earlier blog posts, such as 4. Questions, 6. Etchings and 11. Mock-up. Despite all the testing…

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By stevebenford

Steve Benford is Professor of Collaborative Computing in the Mixed Reality Laboratory at the University of Nottingham. He currently holds an EPSRC Dream Fellowship and is the Director of the EPSRC-funded Horizon Doctoral Training Centre in Ubiquitous Computing. He is also a Visiting Researcher at Microsoft Research Cambridge and was the first Visiting Professor at the BBC in 2012. Academically, Steve has received best paper awards at the ACM’s annual Computer-Human Interaction (CHI) conference in 2005, 2009, 2011 and 2012 (with honorable mentions in 2006 and 2013). He also won the 2003 Prix Ars Elctronica for Interactive Art, the 2007 Nokia Mindtrek award for Innovative Applications of Ubiquitous Computing, and has received four BAFTA nominations. He was elected to the CHI Academy in 2012. His book Performing Mixed Reality was published by MIT Press in 2011.

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